"Archery girl" comedy manga centering around a girl who at first glance, seems perfect, but hides the fact that she is always on the brink of losing her cool.
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Takafumi Ten is called to a mahjong club one night to play again Ikawa Hiroyuki, a young mahjong player. Having just robbed Ten's friends blind at mahjong, Ten arrives to take back his winnings.. Ten's mahjong style becomes more apparent as the game progresses...amateurish! Ten cheats in the last round, using a move called the Tsubame Gaeshi, and winning with a Tenhou hand. Hiroyuki is angered once Ten admits he cheated after the game. Will he come to understand Ten's "Way of Tenhou", where Ten willingly cheats and gets beat up in response for his friends? Will Ten unlock his true mahjong potential or cheat forever?
From MegKF: Despite repeated rejections, Shinatsu fell in love at first sight with the most popular boy in school, Yoshiyuki-sempai (a member of the tennis club). After unhesitatingly joining the team, she gets rejected by her sempai. On top of that, she is bullied by his girlfriend. However, as her childhood friend Iku, says, "Things that are too easy to obtain aren't amusing at all." Right?
Despite her clumsiness, teenage school girl Chihiro is popular at her school, especially with the boys. She joined the wrestling club a few months back and has been practicing without much apparent success. However, she wins her first competition surprising everyone including herself and her fan boys become more passionate about her. Will Chihiro be able to become an amazing wrestler?
Katsutoshi Umiyama is a young teacher of 25 years who is designated as responsible for the men's club volleyball school. The women's club, however, is in the hands of the beautiful Maho Kawashima. When Umiyama accidentally gets too close to a club girl, Ai, the student does not seem to be upset, but …
From Animexis: Ishidou Natsuo is a gifted girl who can achieve anything she wants in sports. Because of this she is permanently bored, as there aren’t any real challenges to her abilites to make her feel alive. One day she receives an invitation of a merry girl to join her martial arts club. Irritated by her happy expression, Natsuo decides to accept the invitation just as a pretext to beat her up, but she receives a shocking surprise.
In middle school, Ichinose Kimitaka taught his friends how to play basketball. Despite his experience with the sport, his friends quickly outmatched him in skill. After an incident brought on by his frustration and jealousy, he was crushed to overhear those same 'friends' discussing how they wished he'd just kill himself. On his way to toss out his special basketball shoes, he met a girl who was just as frustrated, throwing her own dancing shoes away. She was so tall, and her hands and feet are so large, that she had been rejected from her chosen hobby of Spanish dancing. He urged her to give basketball a try, and the two exchanged their shoes instead of throwing them away. As he enters high school, Kimitaka learns that meeting him changed that girl's life for the better, and she is now a happy, social basketball player. Will Kimitaka be able to find the courage to make new friends and pursue his own talents?
Kiriya Rinji, an online mahjong player, neglected his life in order to become good at it, which ended in his wife divorcing him. In order to pay the child support for his daughter, Koume, he goes to the seedy Kabukichou district and starts playing east-only games. Barely surviving thanks to his online experience, he decides to adjust his playing style for real mahjong. At that time, his ex-wife, Hanako, suddenly collapses and Rinji has to take care of his daughter Koume. Not being able to pay for the living expenses he decides to feed himself and his daughter with mahjong. However, Hanako's colleague from work, Arino, confronts Rinji telling him he proposed to Hanako and asking if his mahjong is strong enough to feed and protect a family. Arino challenged Rinji in a mahjong match for the right of protecting Hanako and Koume, with two mahjong pros, Gouno and Hira, participating. It became an intense match with Gouno and Hira betting their pride, Arino thinking of a family life with Hanako, and similar motives clashing, however, Rinji proved his determination and ability to take care of his family and was the overall winner of the night.
The year is 1949. Japan had been defeated in World War II and was occupied by Allied Forces consisting of American, Australian, British, Indian and New Zealander troops. A young woman meets a young man. Both have lost everything because of the war. Tome Kano, a barmaid, and Katsuya Ranzaki, a wealthy investor. The two are fed up with their lives and want to live "real lives" for once. Katsuya's starting up an all-girls baseball team with Tome on it allows them to do this. In this dramatic story, the dreams of a nation come alive. Through the determination and strength of Katsuya and Tome, girls baseball becomes a sensation, and Tome a superstar.
In the year 1947, the people of Shinjuku are down on their luck. With little money to buy food or necessities, some resort to gambling in order to survive. Traveling Tetsuya chooses to spend his time at Mahjong parlors where he is wiping the floor clean with his adversaries. However, Tetsuya meets the intensely-skilled Boushu-san, this is when he realizes that his skills are still lacking.
On the green of the All Japan Open final, professional golfer Kazuma Yagami is killed by a lightning strike just before he is about to win! His soul, unable to leave his sister behind, resides in the putter he was carrying at the time, and his younger sister, Ryoko, who inherited the putter, decides to win the tour championship using only her brother's putter! In order to become a professional golfer, Ryoko enrolls in the prestigious Seven Two Academy, where the elite golfers gather. The challenge of the two of them together is about to begin. ----!